Sure enough, when the new kid emerges from school they’re ambushed by a pick-up truck full of rednecks. But he does mention they should be prepared for closed-minded people not excepting them for who they are. I was given the choice to make the kid not just male or female but also gender neutral, which – after a quick call to the child’s parents – Mr. Mackey, the school guidance counsellor, about gender. One of my favourite scenes early on sees the new kid talking to Mr. And there are – much as in the show – plenty of moments that are surprisingly poignant, like when a kid decides to transform his diabetes into his superpower, or how a bottle of beer consumed by a drunken dad becomes part of their make-believe play world, turned into the “Vessel of Bacchus.” These moments are when the game is at its best, reminding us that these are really just kids playing dress-up and dealing with their issues. When turn-based battles begin – against sixth graders, rednecks, waitresses, cooks, and other nefarious locals – the kids are well aware that they’re playing, casually insulting each other about overacting their roles and sometimes needing to clear the street for a few seconds to let traffic pass before getting back at it. You’re dropped into all of this as a new kid in town who’s being slowly inducted into Cartman’s group, Coon and Friends. They’re also in the midst of a civil war between rival superhero factions. The kids of South Park are pretending they’re superheroes investigating mysterious stuff taking place around town, from missing cats to people keying Randy’s car. However, like its predecessor, The Fractured but Whole ‘s story plays to the fact that it is, indeed, a game. If someone walked into the room while you were playing and they didn’t see you holding a controller there’s a good chance they wouldn’t catch on that it’s a game for a long time.
It’s also animated to look exactly like an episode of the show.
Like 2014’s South Park: The Stick of Truth, The Fractured but Whole (get it?) is penned and acted by series creators Matt Stone and Trey Parker. If you like south park and tactics games get this immediately.This advertisement has not loaded yet, but your article continues below. Please trust my review I have been a long time south park fan and gamer and I'd like to think I was a rather credible source on the matter. I love this game, it's better than stick of truth by a long shot but even on the hardest difficulty it's very easy to cheese the combat if you are attentive enough. The Uplay is optional, doesn't help gameplay in the longrun, and you get an assassin's creed outfit? Why would anyone be upset missing out on this, I run around the game with a bra on my head and it's great, who cares? it's south park. I felt I needed to defend this game cause even though there is Ubisoft cancer all over it, there is a brilliantly designed, well crafted game with a lot of heart put into it from South Park Studios. I have yet to experience a single bug my entire playtime as well so I do not know where this is coming from either. If you are an impatient little baby wanting extreme action and the funniest jokes you've ever heard in your life within the first 15 minutes then yeah, you will be disappointed. The side-quests kicked it up a notch from Stick of Truth aswell - often continuing on during your play-though of the main story with really brilliant payoffs. The combat follows a MegaMan BattleNetwork style which I absolutely loved being such a huge fan of those titles, the character interactions are great and each combination of playable heroes has their own banter during the fights.
A lot of fine details in the environments for fans of the show, touching moments, a well written story (although intentionally silly cause South Park), and overall is the funniest f***ing game I've ever played. These people posting reviews 6 hours into the game miss one of the biggest point to be made - it starts off slow but the customization and amount of things you can do increases exponentially as the game progresses (summons, augments, characters can combo ultimates to make new ultimates, you can combine all classes and swap abilities in and out each fight etc.) I saw someone say the mechanics were weak but I think people are missing out on the fact that it's a tactics game first and an rpg second, that being said it still offers plenty of rpg content and customization that isn't just gear based you just need to unlock it. These people posting reviews 6 hours into the game miss one of the biggest point Just finished the game today and I loved every second of it. Just finished the game today and I loved every second of it.